Volume 32, Issue 2

Special Issues on "Social Welfare Computing", on "Digital Transformation and Service" and general research

Editorial
Electronic Markets on platform transformation


Rainer Alt

Preface
Social Welfare Computing and the management and regulation of new online business models

Eric K. Clemons, Maximilian Schreieck, Helmut Krcmar & Tung Bui

Discussion Paper - Special Issue
Computing and Social Welfare

Eric K. Clemons, Ravi V. Waran, Sebastian Hermes, Maximilian Schreieck & Helmut Krcmar

Discussion Paper - Special Issue
Taking the measure of digital giants: Amazon and the Social Welfare Computing research agenda
Frantz Rowe & M. Lynne Markus

Discussion Paper - Special Issue
Data-driven value extraction and human well-being under EU law
Jan Trzaskowski

Discussion Paper - Special Issue
The Cooperation Paradox

Eric K. Clemons, Maximilian Schreieck, Sebastian Hermes, Frantz Rowe & Helmut Krcmar

Discussion Paper - Special Issue
An Asian perspective on the governance of cyber civilization


Jiro Kokuryo

Invited Paper - Special Issue
From competitive advantage to social welfare - An interview with Eric K. Clemons

Rainer Alt

 

Preface
From private digital platforms to public data spaces: implications for the digital transformation


Daniel Beverungen, Thomas Hess, Antonia Köster & Christiane Lehrer

Research Paper - Special Issue
Creating customer value from data: foundations and archetypes of analytics-based services

Fabian Hunke, Daniel Heinz & Gerhard Satzger

Research Paper - Special Issue
Exploring customers’ likeliness to use e-service touchpoints in brick and mortar retail

Benjamin Barann, Jan H. Betzing, Marco Niemann, Benedikt Hoffmeister & Jörg Becker

Research Paper - Special Issue
Managing the complexity of digital transformation—How multiple concurrent initiatives foster hybrid ambidexterity

Jan Jöhnk, Philipp Ollig, Patrick Rövekamp & Severin Oesterle

Research Paper - Special Issue
Investigating the co-creation of IT consulting service value: empirical findings of a matched pair analysis

Severin Oesterle, Arne Buchwald & Nils Urbach

Research Paper - Special Issue
Iterative uncertainty reduction in multi-actor smart service innovation


Jens Poeppelbuss, Martin Ebel, Jürgen Anke

 

Research Paper - General Research
Digital transformation as an interaction-driven perspective between business, society, and technology
Ziboud Van Veldhoven & Jan Vanthienen

Research Paper - General Research
Designing business model development tools for sustainability—a design science study

Thorsten Schoormann, Maren Stadtländer & Ralf Knackstedt

Research Paper - General Research
The emergence and evolution of a disruptive platform ecosystem: evidence from the Indian mobile services industry

Sandip Mukhopadhyay & Jason Whalley

Fundamentals - General Research
Omnichannel Business

Christiane Lehrer & Manuel Trenz

Research Paper - General Research
Designing business model taxonomies – synthesis and guidance from information systems research

Frederik Möller, Maleen Stachon & Boris Otto

Research Paper - General Research
Archetypes of open-source business models

Estelle Duparc, Frederik Möller, Ilka Jussen, Maleen Stachon, Sükran Algac & Boris Otto

Research Paper - General Research
Business model archetypes for data marketplaces in the automotive industry

Rômy Bergman, Antragama Ewa Abbas, Sven Jung, Claudia Werker & Mark de Reuver

Research Paper - General Research
Employee perspectives on value realization from data within data-driven business models

Matthias Förster, Bastian Bansemir & Angela Roth

Research Paper - General Research
Data-driven forwarding: a typology of digital platforms for road freight transport management


Christoph Heinbach, Jan Beinke, Friedemann Kammler & Oliver Thomas

Research Paper - General Research
Automated identification of different lead users regarding the innovation process

Isabel Schmid, Janik Wörner & Susanne Leist

Research Paper - General Research
Gamblified digital product offerings: an experimental study of loot box menu designs

Martin Adam, Konstantin Roethke & Alexander Benlian

Research Paper - General Research
Innovate or game over? Examining effects of product innovativeness on video game success


Franziska Handrich, Sven Heidenreich & Tobias Kraemer

Research Paper - General Research
Enroll now, pay later: optimal pricing and nudge efforts for massive-online-open-courses providers

Xiaoyan Chen & Wei Geng

Access Options

All abstracts and papers are available on SpringerLink.